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Deadpoint

April 9, 2013 Leave a comment

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Three days ago I released my first trick jumping video, entitled Deadpoint.  This video was of course a Halo: Combat Evolved (PC) video, as that’s pretty much the only Halo game I play actively.  The video was largely comprised of aided jumps, vertical and horizontal stacks, plus a little bit of mixup with launches and such things.  There wasn’t much unaided, as I personally find unaided jumps in Halo PC to be a bit dull.

If you haven’t already seen it, here’s a linky dink.

 

The Story

Deadpoint was inspired by slYnki’s Just Jump videos, primarily Just Jump 2.  If you haven’t seen these videos you really should check them out:

Just Jump 1

Just Jump 2

Upon seeing Just Jump 2 I thought slYnki was really onto something cool, and was amazed at how much was becoming possible in Halo 1, of all games!  I mean, I’d seen plenty of trick jumping videos from other games, but I had always thought Halo 1’s physics just didn’t support the kind of crazy map-crossing, rubble-jumping, teamwork-oriented jumps which made jumping in those games awesome.

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Categories: Halo Stunting